@startuml
sprite $quidditch [48x48/16] {
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!define FA5_QUIDDITCH(_alias) ENTITY(rectangle,black,quidditch,_alias,FA5 QUIDDITCH)
!define FA5_QUIDDITCH(_alias, _label) ENTITY(rectangle,black,quidditch,_label, _alias,FA5 QUIDDITCH)
!define FA5_QUIDDITCH(_alias, _label, _shape) ENTITY(_shape,black,quidditch,_label, _alias,FA5 QUIDDITCH)
!define FA5_QUIDDITCH(_alias, _label, _shape, _color) ENTITY(_shape,_color,quidditch,_label, _alias,FA5 QUIDDITCH)
skinparam folderBackgroundColor<<FA5 QUIDDITCH>> White
@enduml